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Blabbelon Introduces a Game Changer in VoIP
As communication companies continue to look for new ways to generate revenue with VoIP applications, keep current customers and lure new ones,
Blabbelon
enters the market and completely changes the rules of the VoIP game. The first browser-based VoIP chat tool using Skype’s SILK super wideband audio codec, as well as one of the first massively multi-user VoIP services, Blabbelon can handle thousands of simultaneous users at a fraction of the cost per user of other traditional services. Blabbelon provides a platform for a wide variety of users such as: gamers securely competing in team-based quests; businesses running 7,000 person global conference calls; or grandparents taunting grandkids over a game of Facebook Scrabble.
An HD-quality, push-to-talk VoIP chat service, Blabbelon requires no software downloads or complicated sign-on procedures – users register once, click and talk. With Blabbelon, session leaders can use, create and maintain their own private or public groups through a number of features such as texting, e-mail notifications and privacy management. Users can run Blabbelon in their Web browser, while simultaneously using other online applications – with no impact on their overall network performance, since Skype’s SILK codec was designed to use approximately 50% less network bandwidth than previously required, while delivering improved richness in audio quality.
Unlike other voice chat services that max out at 300 users, Blabbelon sessions can scale up to more than 7,000 simultaneous users, while still maintaining a low cost business model and offering an easy-to-use portal-style entry. A breakthrough in VoIP services, Blabbelon is ideal for a variety of consumer and business applications, such as e-commerce, online auctions and sales meetings/seminars.
Blabbelon will initially focus on a core audience of the millions of online gamers and players of Massively Multiplayer Online games such as World of Warcraft. The combination of Blabbelon’s technology and features and the SILK codec provides a perfect tool for this market, which, because of the cooperative nature of games, needs a no-download, high-quality, secure, reliable and scalable voice chat.
Posted on Nov 03, 2009
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